I love bringing things to life. For me, the best experiences are the ones that really connect at an emotional level. Whether it’s working with existing brands or creating whole new ones, I want to find those moments and ideas that really click with people.
Through telling stories, making complex ideas more relatable or simply creating something playful, crafting that human moment is one of the most important and fulfilling aspects of my work.
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This all feeds into a lot of the work I do helping busy companies and teams conceptualise around emerging technologies and their own existing products to invigorate their often stalled or neglected innovation processes.
By delivering tangible, creative and customer-informed concepts, I’ve helped give teams and their stakeholders confidence to move more future-facing projects into the next phase.
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Of course, what's also incredibly important when creating something is making sure it really works. I thrive on big, complex and knotty UI challenges, so taking things apart and figuring out how to put them back together again so they work better, look better and perform better can be just as satisfying as creating something entirely from scratch.
Whether it’s mobile apps, websites, desktop applications or touch screen displays, I firmly believe that applying the right level of rigour in both thinking and craft is immensely important.
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I'm a London-based designer, illustrator and animator currently working at tech startup Yoto as their Lead Product Experience Designer. I've worked both client-side and agency-side so bring a wealth of experience to the table.
I've worked within a wide variety of projects and disciplines, creating websites, apps, animations and mixed reality experiences for many high-profile international clients like Google, Cisco, Sony, Panasonic, Accenture, the NHS and The Natural History Museum.
I've helped build design teams, mentored young designers at the start of their careers, lectured students at Brunel University and spoken at conferences advocating for a more human and emotive take on design.
I also work on the side as an cartoonist, drawing for clients such as Microsoft and ITV. As well as creating regular webcomics, I've been published in a few anthologies and had several series appear in two of Britain's longest running comics, The Beano & The Dandy.
Have a read about more specific pieces of work i've been involved with over the last few years.